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Domino games are similar in many respects to card games, but the generic
device is instead a set of tiles called dominoes, which traditionally each have
two ends, each with a given number of dots, or "pips", and each combination of
two possible end values as it appears on a tile is unique in the set. The games
played with dominoes largely center around playing a domino from the player's
"hand" onto the matching end of another domino, and the overall object could be
to always be able to make a play, to make all open endpoints sum to a given
number or multiple, or simply to play all dominoes from one's hand onto the
board. Sets vary in the number of possible dots on one end, and thus of the
number of combinations and pieces; the most common set historically is
double-six, though in more recent times "extended" sets such as double-nine have
been introduced to increase the number of dominoes available, which allows
larger hands and more players in a game. Muggins, Mexican Train and Chicken Foot
are very popular domino games. Texas 42 is a domino game more similar in its
play to a "trick-taking" card game.
Variations of traditional dominoes abound: Triominoes are similar in theory but
are triangular and thus have three values per tile. Similarly, a game known as
Quad-Ominos uses four-sided tiles.
Some other games use tiles in place of cards; Rummikub is a variant of the Rummy
card game family that uses tiles numbered in ascending rank among four colors,
very similar to Anglo-American playing cards. Mah-Jongg is another game very
similar to Rummy that uses a set of tiles with card-like values and art.
Lastly, some games use graphical tiles to form a board layout, on which other
elements of the game are played. Settlers of Catan and Carcassonne are examples.
In each, the "board" is made up of a series of tiles; in Settlers of Catan the
starting layout is random but static, while in Carcassonne the game is played by
"building" the board tile-by-tile. Hive, an abstract strategy game using tiles
as moving pieces, has mechanical and strategic elements similar to chess,
although it has no board; the pieces themselves both form the layout and can
move within it.